tag:blogger.com,1999:blog-77274286742489322672024-03-13T06:16:17.943-07:00Have a look...Take a peekBryce Johansenhttp://www.blogger.com/profile/12838412416177899416noreply@blogger.comBlogger19125tag:blogger.com,1999:blog-7727428674248932267.post-14907406471091046242009-11-07T20:10:00.000-08:002010-01-31T22:29:19.614-08:00Sharpening The ToolsHey, sorry for the late reply...I'm working on some storyboards at the moment.<br /><br />Anyway I wanted to talk about construction a bit.<br /><br /><br /><a href="http://1.bp.blogspot.com/_GTGW6jPVjGY/SvZFo_c9kaI/AAAAAAAAAKg/kH6DGNusSDw/s1600-h/Basic_Shapes.jpg"><img style="TEXT-ALIGN: center; MARGIN: 0px auto 10px; WIDTH: 400px; DISPLAY: block; HEIGHT: 324px; CURSOR: hand" id="BLOGGER_PHOTO_ID_5401581373607481762" border="0" alt="" src="http://1.bp.blogspot.com/_GTGW6jPVjGY/SvZFo_c9kaI/AAAAAAAAAKg/kH6DGNusSDw/s400/Basic_Shapes.jpg" /></a><br /><p>Personally when I can't think of anything to draw, I basically just practice the basics such as construction and the ability to change the shape. I believe that the more I draw these shapes and practice changing them, the more likely I can draw them better and with better control (As you can see some of them ain't as solid as I'd like them to be).</p><p></p><p>You see when I was still at school, I had to make a choose between two different subjects (There were others but these were the two I wanted to try) which were Art and Graphics. Now my dad is pretty skilled at drawing goldie oldies so I felt he could teach me the art side of things and so I went with Graphics. </p><p></p><p>Unfortunately my dad didn't teach me much about Art and for years I felt that Graphics was the wrong choice for me and that I missed out on Art but now I'm starting to understand it because of the strong influence of construction, perpective and materials within the subject. </p><p></p><p>So if I was to recommend a subject to cartoonist that are still at a young age, I'd say Graphic is a good start.</p>Bryce Johansenhttp://www.blogger.com/profile/12838412416177899416noreply@blogger.comtag:blogger.com,1999:blog-7727428674248932267.post-67981303365184925732009-10-27T23:47:00.000-07:002009-10-28T00:02:51.836-07:00Drawings 008Wow, John's back.<br /><br /><br />Anyway I quickly drew up this after kelven emailed me a bunch of character drawings of the main character of a project we're working on.<br /><br /><img style="TEXT-ALIGN: center; MARGIN: 0px auto 10px; WIDTH: 400px; DISPLAY: block; HEIGHT: 302px; CURSOR: hand" id="BLOGGER_PHOTO_ID_5397540512347504450" border="0" alt="" src="http://1.bp.blogspot.com/_GTGW6jPVjGY/Sufqf6NAv0I/AAAAAAAAAKY/hsZ3wi3gbpk/s400/NewGuy.jpg" />I'll show and tell more about it when I make a new blog purely for that project.Bryce Johansenhttp://www.blogger.com/profile/12838412416177899416noreply@blogger.com0tag:blogger.com,1999:blog-7727428674248932267.post-36414230429448863332009-10-22T22:09:00.000-07:002009-10-22T22:32:00.442-07:00No more stuff from Ol' JohnYou may have heard or seen or witnessed it but John has locked off his blog to view only "invited readers".<br /><br />Yip I'm locked out too. <a href="http://2.bp.blogspot.com/_GTGW6jPVjGY/SuE8BZfVLAI/AAAAAAAAAKQ/nS5Fzq3tplg/s1600-h/LockedOut.jpg"><img style="TEXT-ALIGN: center; MARGIN: 0px auto 10px; WIDTH: 307px; DISPLAY: block; HEIGHT: 400px; CURSOR: hand" id="BLOGGER_PHOTO_ID_5395659823286397954" border="0" alt="" src="http://2.bp.blogspot.com/_GTGW6jPVjGY/SuE8BZfVLAI/AAAAAAAAAKQ/nS5Fzq3tplg/s400/LockedOut.jpg" /></a> I'm pretty bad at writing anger letters (As you can see with my grammer and spelling) Period! so I decided to just draw out my emotions about the whole situation...It helped.<br /><div><a href="http://2.bp.blogspot.com/_GTGW6jPVjGY/SuE7lMdKw0I/AAAAAAAAAKI/WLboZbtVOPw/s1600-h/Bryce_Caricature.jpg"><img style="TEXT-ALIGN: center; MARGIN: 0px auto 10px; WIDTH: 400px; DISPLAY: block; HEIGHT: 348px; CURSOR: hand" id="BLOGGER_PHOTO_ID_5395659338751329090" border="0" alt="" src="http://2.bp.blogspot.com/_GTGW6jPVjGY/SuE7lMdKw0I/AAAAAAAAAKI/WLboZbtVOPw/s400/Bryce_Caricature.jpg" /></a> At the end of it as you can see by the random psycho expression at the bottom of the page that I had lost any energy or emotion behind how I felt about the situation and just started having fun.</div><div></div><div></div><div>Oh well John, it's been fun I've learnt a hell of a lot and I'm going to miss the lessons. Take care.<br /></div><div><br /></div><div>Anyway this blog is still open and kicking to the public, so viewers don't be afraid to have a look around.</div>Bryce Johansenhttp://www.blogger.com/profile/12838412416177899416noreply@blogger.com0tag:blogger.com,1999:blog-7727428674248932267.post-69146684062854739902009-10-19T22:22:00.000-07:002009-10-20T00:47:32.144-07:00Dracula_Caricature<a href="http://2.bp.blogspot.com/_GTGW6jPVjGY/St1a5obk34I/AAAAAAAAAKA/eQDfJzCQS4g/s1600-h/01.jpg"><img style="TEXT-ALIGN: center; MARGIN: 0px auto 10px; WIDTH: 380px; DISPLAY: block; HEIGHT: 249px; CURSOR: hand" id="BLOGGER_PHOTO_ID_5394567874811846530" border="0" alt="" src="http://2.bp.blogspot.com/_GTGW6jPVjGY/St1a5obk34I/AAAAAAAAAKA/eQDfJzCQS4g/s400/01.jpg" /></a> Now to be honest with you, I <strong>hate</strong> vampires...but with this classic with Bela Lugosi in it I quite enjoyed.<br /><div><a href="http://1.bp.blogspot.com/_GTGW6jPVjGY/St1auknX__I/AAAAAAAAAJ4/aKleL7e5aNc/s1600-h/02.jpg"><img style="TEXT-ALIGN: center; MARGIN: 0px auto 10px; WIDTH: 313px; DISPLAY: block; HEIGHT: 223px; CURSOR: hand" id="BLOGGER_PHOTO_ID_5394567684809031666" border="0" alt="" src="http://1.bp.blogspot.com/_GTGW6jPVjGY/St1auknX__I/AAAAAAAAAJ4/aKleL7e5aNc/s400/02.jpg" /></a> His character had honor, charm and grace to him, I always liked these villians. I know there are people who believe that villains are meant to be hated but Dracula is also the main character (Well at least to me)...It's his name on the film, so he should be an <strong>enjoyable c</strong>haracter. </div><div></div><div></div><div></div><div></div><div><span style="font-size:130%;"></span></div><div><span style="font-size:130%;"></span></div><div></div><div>He had these funny deadpan stares, I think they're awesome:</div><a href="http://2.bp.blogspot.com/_GTGW6jPVjGY/St1Y52Z_qEI/AAAAAAAAAJw/4C110CiEBNQ/s1600-h/03.jpg"><img style="TEXT-ALIGN: center; MARGIN: 0px auto 10px; WIDTH: 256px; DISPLAY: block; HEIGHT: 187px; CURSOR: hand" id="BLOGGER_PHOTO_ID_5394565679540054082" border="0" alt="" src="http://2.bp.blogspot.com/_GTGW6jPVjGY/St1Y52Z_qEI/AAAAAAAAAJw/4C110CiEBNQ/s400/03.jpg" /></a><a href="http://1.bp.blogspot.com/_GTGW6jPVjGY/St1Ywn67vkI/AAAAAAAAAJo/gHbsRA-XaVc/s1600-h/04.jpg"><img style="TEXT-ALIGN: center; MARGIN: 0px auto 10px; WIDTH: 257px; DISPLAY: block; HEIGHT: 176px; CURSOR: hand" id="BLOGGER_PHOTO_ID_5394565521032855106" border="0" alt="" src="http://1.bp.blogspot.com/_GTGW6jPVjGY/St1Ywn67vkI/AAAAAAAAAJo/gHbsRA-XaVc/s400/04.jpg" /></a> <div><div><div><div><img style="TEXT-ALIGN: center; MARGIN: 0px auto 10px; WIDTH: 252px; DISPLAY: block; HEIGHT: 188px; CURSOR: hand" id="BLOGGER_PHOTO_ID_5394565020362487730" border="0" alt="" src="http://1.bp.blogspot.com/_GTGW6jPVjGY/St1YTex0N7I/AAAAAAAAAJg/gStddQECAwg/s400/05.jpg" /></div><div>He was such a fun character that I decided to draw a few poses of him:<a href="http://4.bp.blogspot.com/_GTGW6jPVjGY/St1YGvVu8UI/AAAAAAAAAJY/KpYRbwP0yqg/s1600-h/06.jpg"><img style="TEXT-ALIGN: center; MARGIN: 0px auto 10px; WIDTH: 400px; DISPLAY: block; HEIGHT: 333px; CURSOR: hand" id="BLOGGER_PHOTO_ID_5394564801469804866" border="0" alt="" src="http://4.bp.blogspot.com/_GTGW6jPVjGY/St1YGvVu8UI/AAAAAAAAAJY/KpYRbwP0yqg/s400/06.jpg" /></a></div><div><div><div><a href="http://2.bp.blogspot.com/_GTGW6jPVjGY/St1XIfaBGLI/AAAAAAAAAJQ/c1XJKElZzfM/s1600-h/07.jpg"></a></div><div>I hope you enjoyed it.</div></div></div></div></div></div>Bryce Johansenhttp://www.blogger.com/profile/12838412416177899416noreply@blogger.com0tag:blogger.com,1999:blog-7727428674248932267.post-59107184962477687652009-10-16T23:29:00.000-07:002009-10-17T00:17:44.159-07:00Dismemberment does exist in Cartoons<div><a href="http://2.bp.blogspot.com/_GTGW6jPVjGY/Stln-kSEVrI/AAAAAAAAAJA/RtybLwYCXHU/s1600-h/01.jpg"><img style="TEXT-ALIGN: center; MARGIN: 0px auto 10px; WIDTH: 354px; DISPLAY: block; HEIGHT: 240px; CURSOR: hand" id="BLOGGER_PHOTO_ID_5393456353341888178" border="0" alt="" src="http://2.bp.blogspot.com/_GTGW6jPVjGY/Stln-kSEVrI/AAAAAAAAAJA/RtybLwYCXHU/s400/01.jpg" /></a> Now "Dismemberment" to me isn't a rule or a principle or even a habit but more of a simple reminder that you ain't restricted to reality with cartoons. This is a strong side of cartoons purely in general which is odd that we don't see it being used that much nowadays.</div><div></div><br /><div>Here's a famous scene from one of Tex Avery's most famous cartoons (I think) "Red Hot Riding Hood". If you've seen "The Mask" then you've seen this scene.</div><div></div><br /><div>Now in this scene you'll notice if you slow it down really slowly, you'll notice "Dismemberment" in action.<br /></div><br /><div><a href="http://2.bp.blogspot.com/_GTGW6jPVjGY/StlnzGruTsI/AAAAAAAAAI4/Pgho-Gi1CeE/s1600-h/02.jpg"><img style="TEXT-ALIGN: center; MARGIN: 0px auto 10px; WIDTH: 362px; DISPLAY: block; HEIGHT: 257px; CURSOR: hand" id="BLOGGER_PHOTO_ID_5393456156417871554" border="0" alt="" src="http://2.bp.blogspot.com/_GTGW6jPVjGY/StlnzGruTsI/AAAAAAAAAI4/Pgho-Gi1CeE/s400/02.jpg" /></a><a href="http://1.bp.blogspot.com/_GTGW6jPVjGY/StlnlBoVF5I/AAAAAAAAAIw/x7vOlcJkFVc/s1600-h/03.jpg"><img style="TEXT-ALIGN: center; MARGIN: 0px auto 10px; WIDTH: 367px; DISPLAY: block; HEIGHT: 247px; CURSOR: hand" id="BLOGGER_PHOTO_ID_5393455914543290258" border="0" alt="" src="http://1.bp.blogspot.com/_GTGW6jPVjGY/StlnlBoVF5I/AAAAAAAAAIw/x7vOlcJkFVc/s400/03.jpg" /></a> <div><div><a href="http://4.bp.blogspot.com/_GTGW6jPVjGY/StlnYH3sBXI/AAAAAAAAAIo/JhzyJk0I3b8/s1600-h/04.jpg"><img style="TEXT-ALIGN: center; MARGIN: 0px auto 10px; WIDTH: 374px; DISPLAY: block; HEIGHT: 245px; CURSOR: hand" id="BLOGGER_PHOTO_ID_5393455692880020850" border="0" alt="" src="http://4.bp.blogspot.com/_GTGW6jPVjGY/StlnYH3sBXI/AAAAAAAAAIo/JhzyJk0I3b8/s400/04.jpg" /></a><a href="http://4.bp.blogspot.com/_GTGW6jPVjGY/StlnJR7X0QI/AAAAAAAAAIg/kD1VjbNcoGc/s1600-h/05.jpg"><img style="TEXT-ALIGN: center; MARGIN: 0px auto 10px; WIDTH: 382px; DISPLAY: block; HEIGHT: 285px; CURSOR: hand" id="BLOGGER_PHOTO_ID_5393455437881790722" border="0" alt="" src="http://4.bp.blogspot.com/_GTGW6jPVjGY/StlnJR7X0QI/AAAAAAAAAIg/kD1VjbNcoGc/s400/05.jpg" /></a>This is where is it kicks into action, it's only a quick anticipation part and part of him is off scene but it's there. <img style="TEXT-ALIGN: center; MARGIN: 0px auto 10px; WIDTH: 400px; DISPLAY: block; HEIGHT: 299px; CURSOR: hand" id="BLOGGER_PHOTO_ID_5393455232891793378" border="0" alt="" src="http://1.bp.blogspot.com/_GTGW6jPVjGY/Stlm9WR8r-I/AAAAAAAAAIY/whjnP1zorhM/s400/06.jpg" /><img style="TEXT-ALIGN: center; MARGIN: 0px auto 10px; WIDTH: 409px; DISPLAY: block; HEIGHT: 281px; CURSOR: hand" id="BLOGGER_PHOTO_ID_5393459762766579826" border="0" alt="" src="http://4.bp.blogspot.com/_GTGW6jPVjGY/StlrFBYQiHI/AAAAAAAAAJI/R9s-SYfehjE/s400/07.jpg" />The head is unnaturally pointing up while the body is merely slightly twisted. Now you may not think much about this but it's technically impossible for a "normal" person to twist into this pose.</div><div> </div><div>I've tried it myself.<br /><div><div><div><div><a href="http://4.bp.blogspot.com/_GTGW6jPVjGY/Stlk4uVGZsI/AAAAAAAAAII/Opoq5X49OT0/s1600-h/RealExample1.jpg"><img style="TEXT-ALIGN: center; MARGIN: 0px auto 10px; WIDTH: 400px; DISPLAY: block; HEIGHT: 300px; CURSOR: hand" id="BLOGGER_PHOTO_ID_5393452954424862402" border="0" alt="" src="http://4.bp.blogspot.com/_GTGW6jPVjGY/Stlk4uVGZsI/AAAAAAAAAII/Opoq5X49OT0/s400/RealExample1.jpg" /></a><img style="TEXT-ALIGN: center; MARGIN: 0px auto 10px; WIDTH: 400px; DISPLAY: block; HEIGHT: 300px; CURSOR: hand" id="BLOGGER_PHOTO_ID_5393452802170421858" border="0" alt="" src="http://3.bp.blogspot.com/_GTGW6jPVjGY/Stlkv3I0AmI/AAAAAAAAAIA/DmNiRC5AT9I/s400/RealExample2.jpg" />In reality, the human head can't stretch like that in a cartoon but that doesn't mean you can't still draw poses that defy reality.<br /></div><div><div><div>But remember above this, the direction of the pose is more important. Don't throw it in without a purpose but remember that the option is still open when you need to.</div></div></div></div></div></div></div></div></div>Bryce Johansenhttp://www.blogger.com/profile/12838412416177899416noreply@blogger.com0tag:blogger.com,1999:blog-7727428674248932267.post-73593294435479908852009-10-15T22:28:00.001-07:002009-10-15T22:42:37.633-07:00Slap-Happy Lion 02Ok, sorry about the late post...I don't always have a lot of time to hop on the COM-POOH-TUR but I try.<br /><br />Here's some more from the model sheet "Slap-Happy Lion", I started drawing the mouse as well:<a href="http://3.bp.blogspot.com/_GTGW6jPVjGY/StgF3ql2YRI/AAAAAAAAAH4/Pg1fkbzOGhE/s1600-h/Loin06.jpg"><img style="TEXT-ALIGN: center; MARGIN: 0px auto 10px; WIDTH: 400px; DISPLAY: block; HEIGHT: 344px; CURSOR: hand" id="BLOGGER_PHOTO_ID_5393067007660155154" border="0" alt="" src="http://3.bp.blogspot.com/_GTGW6jPVjGY/StgF3ql2YRI/AAAAAAAAAH4/Pg1fkbzOGhE/s400/Loin06.jpg" /></a><br />The second one of the lion is pretty stretched but the effect is still there...at least I think...<br /><br />And here is some random proof that I don't trace my drawings and I do do what I talk about (Printing out the model sheets first).<br /><div><a href="http://3.bp.blogspot.com/_GTGW6jPVjGY/StgFcWzTv1I/AAAAAAAAAHw/oxaODOIcaCg/s1600-h/Bryce_01.jpg"><img style="TEXT-ALIGN: center; MARGIN: 0px auto 10px; WIDTH: 400px; DISPLAY: block; HEIGHT: 300px; CURSOR: hand" id="BLOGGER_PHOTO_ID_5393066538491428690" border="0" alt="" src="http://3.bp.blogspot.com/_GTGW6jPVjGY/StgFcWzTv1I/AAAAAAAAAHw/oxaODOIcaCg/s400/Bryce_01.jpg" /></a> and...<br /><div><a href="http://2.bp.blogspot.com/_GTGW6jPVjGY/StgFOG9LjoI/AAAAAAAAAHo/1ExF4T2H3jU/s1600-h/Bryce_02.jpg"><img style="TEXT-ALIGN: center; MARGIN: 0px auto 10px; WIDTH: 400px; DISPLAY: block; HEIGHT: 300px; CURSOR: hand" id="BLOGGER_PHOTO_ID_5393066293719699074" border="0" alt="" src="http://2.bp.blogspot.com/_GTGW6jPVjGY/StgFOG9LjoI/AAAAAAAAAHo/1ExF4T2H3jU/s400/Bryce_02.jpg" /></a></div></div><br /><p>Ya all come back now, ya hear?</p>Bryce Johansenhttp://www.blogger.com/profile/12838412416177899416noreply@blogger.com0tag:blogger.com,1999:blog-7727428674248932267.post-7496974932033718782009-10-13T23:17:00.000-07:002009-10-15T23:12:54.226-07:00Slap-Happy Lion 01Hey there<br /><br />Taking the advice of John, I've been playing a model of a character I've always liked.<br /><br /><a href="http://3.bp.blogspot.com/_GTGW6jPVjGY/StV0zAVnY8I/AAAAAAAAAHg/vzF2KQCh8cw/s1600-h/Slap_Happy_Lion_1.jpg"><img style="TEXT-ALIGN: center; MARGIN: 0px auto 10px; WIDTH: 400px; DISPLAY: block; HEIGHT: 240px; CURSOR: hand" id="BLOGGER_PHOTO_ID_5392344548458849218" border="0" alt="" src="http://3.bp.blogspot.com/_GTGW6jPVjGY/StV0zAVnY8I/AAAAAAAAAHg/vzF2KQCh8cw/s400/Slap_Happy_Lion_1.jpg" /></a><br />I can never remember the names of the characters in a lot of Tex Avery cartoons mainly because the names were barely mentioned...I just remember that this character was just called "The Lion".<br /><br />As I've mentioned before, I don't really enjoy coping characters because I've got to trying and guess what was the motivation behind the character's action, what was the direction of it all?<br /><div><a href="http://4.bp.blogspot.com/_GTGW6jPVjGY/StV0BsrKnsI/AAAAAAAAAHY/8tuMTWelT1c/s1600-h/Slap_Happy_Lion_01.jpg"><img style="TEXT-ALIGN: center; MARGIN: 0px auto 10px; WIDTH: 400px; DISPLAY: block; HEIGHT: 244px; CURSOR: hand" id="BLOGGER_PHOTO_ID_5392343701366939330" border="0" alt="" src="http://4.bp.blogspot.com/_GTGW6jPVjGY/StV0BsrKnsI/AAAAAAAAAHY/8tuMTWelT1c/s400/Slap_Happy_Lion_01.jpg" /></a> I learnt a few factors of what John meant by Hiearchy, I noticed that to constructed the nose I had to work through 3 forms of structure to get a solid detail nose...or at least I think it's a solid nose.</div><div></div><div>...Did anyone say "Ears"?<br /><div><a href="http://2.bp.blogspot.com/_GTGW6jPVjGY/StVzSMLa3zI/AAAAAAAAAHQ/QRaBLdu5nLk/s1600-h/Loin01.jpg"><img style="TEXT-ALIGN: center; MARGIN: 0px auto 10px; WIDTH: 255px; DISPLAY: block; HEIGHT: 357px; CURSOR: hand" id="BLOGGER_PHOTO_ID_5392342885190000434" border="0" alt="" src="http://2.bp.blogspot.com/_GTGW6jPVjGY/StVzSMLa3zI/AAAAAAAAAHQ/QRaBLdu5nLk/s400/Loin01.jpg" /></a> Of course when I lined them up it's clear that the original and my attempt are different.<br /><div><a href="http://4.bp.blogspot.com/_GTGW6jPVjGY/StVzDtACjoI/AAAAAAAAAHI/j9HXjelFl9A/s1600-h/Loin02.jpg"><img style="TEXT-ALIGN: center; MARGIN: 0px auto 10px; WIDTH: 255px; DISPLAY: block; HEIGHT: 357px; CURSOR: hand" id="BLOGGER_PHOTO_ID_5392342636302601858" border="0" alt="" src="http://4.bp.blogspot.com/_GTGW6jPVjGY/StVzDtACjoI/AAAAAAAAAHI/j9HXjelFl9A/s400/Loin02.jpg" /></a>Half way through it I noticed the intension behind the drawing and knew it wasn't going to be correct, I remember this scene the lion is getting ready to roar...so oddly the drawing is leaning forward.<br /><div><a href="http://1.bp.blogspot.com/_GTGW6jPVjGY/StVy1yWyB5I/AAAAAAAAAHA/hrjRQ-D-xVU/s1600-h/Loin03.jpg"><img style="TEXT-ALIGN: center; MARGIN: 0px auto 10px; WIDTH: 400px; DISPLAY: block; HEIGHT: 280px; CURSOR: hand" id="BLOGGER_PHOTO_ID_5392342397221996434" border="0" alt="" src="http://1.bp.blogspot.com/_GTGW6jPVjGY/StVy1yWyB5I/AAAAAAAAAHA/hrjRQ-D-xVU/s400/Loin03.jpg" /></a>Here's my "Tin-foil hat" principle...Direction. It's shows how my point of Direction is so important, would you really buy a car with no steering wheel?</div><div><img style="TEXT-ALIGN: center; MARGIN: 0px auto 10px; WIDTH: 400px; DISPLAY: block; HEIGHT: 280px; CURSOR: hand" id="BLOGGER_PHOTO_ID_5392342058815373522" border="0" alt="" src="http://2.bp.blogspot.com/_GTGW6jPVjGY/StVyiFsWwNI/AAAAAAAAAG4/fYx_VA72x-A/s400/Loin04.jpg" /> I tried doing that thing with photoshop by lining up both the layers...but the whole thing just gave me a headache...<br /></div><div><div><div><a href="http://3.bp.blogspot.com/_GTGW6jPVjGY/StVyWIRjgtI/AAAAAAAAAGw/gD-xX-BMnGA/s1600-h/Loin05.jpg"><img style="TEXT-ALIGN: center; MARGIN: 0px auto 10px; WIDTH: 400px; DISPLAY: block; HEIGHT: 224px; CURSOR: hand" id="BLOGGER_PHOTO_ID_5392341853349839570" border="0" alt="" src="http://3.bp.blogspot.com/_GTGW6jPVjGY/StVyWIRjgtI/AAAAAAAAAGw/gD-xX-BMnGA/s400/Loin05.jpg" /></a> I hate trying to view things like that on computers...I even print out the model sheets because it's easy to shift the paper around and get a better idea of it...</div><div></div><div>Imagine trying to use a computer or laptop like a piece of paper. I think I'll try and draw some of the character.</div></div></div></div></div></div>Bryce Johansenhttp://www.blogger.com/profile/12838412416177899416noreply@blogger.com0tag:blogger.com,1999:blog-7727428674248932267.post-45329000904007100552009-10-12T22:50:00.000-07:002009-10-12T23:06:16.933-07:00Drawings 007Hey there<br /><br />Here's some more stuff:<br /><a href="http://4.bp.blogspot.com/_GTGW6jPVjGY/StQWgPMJvII/AAAAAAAAAGo/AFAtrMRAwo8/s1600-h/Romona.jpg"><img style="TEXT-ALIGN: center; MARGIN: 0px auto 10px; WIDTH: 400px; DISPLAY: block; HEIGHT: 247px; CURSOR: hand" id="BLOGGER_PHOTO_ID_5391959396958452866" border="0" alt="" src="http://4.bp.blogspot.com/_GTGW6jPVjGY/StQWgPMJvII/AAAAAAAAAGo/AFAtrMRAwo8/s400/Romona.jpg" /></a><br /><p>Once again I didn't design these characters (Although I did draw these), they were done by my friend Kelven but I did direct how the cat looks (I focused too much on the interesting details and now I'm living to regret it since I'm trying to learn how to draw them). Kelven could always draw them with such control...I've still got room to improve.</p>Bryce Johansenhttp://www.blogger.com/profile/12838412416177899416noreply@blogger.com1tag:blogger.com,1999:blog-7727428674248932267.post-42791518251874123272009-10-10T16:41:00.000-07:002009-10-10T20:45:52.953-07:00Clear Staging Vs. LogicI personally believe that when you want to get a clear and "Direct" pose of a character, you face many factors that can or can't strength the pose in general.<br /><br />Some are things like line of action and silhouette. But some are more typical things that we've been drilled into over the years that we have to unlearn...things like reality and logic...things that will restrict the pose from being the best it can be.<br /><br /><br />I read this book once called "The Animation's survival Kit" by Richard Williams...now you'll notice if you read between the lines that all his tutors, teachers and mentors all told him that he was being too technical...and I agree with them...a lot of the examples in the book were too focused on proving a formula then successfully showing what they really trying to do.<br /><br />Although I did find one thing I still think is important, unfortunately he did explain it too much in a technical way.<br /><br />He calls it "Breaking the Joint"<br /><br /><br /><p><a href="http://1.bp.blogspot.com/_GTGW6jPVjGY/StEfaYpwepI/AAAAAAAAAGg/WHw0k2NRH9U/s1600-h/Posing11.jpg"><img style="TEXT-ALIGN: center; MARGIN: 0px auto 10px; WIDTH: 400px; DISPLAY: block; HEIGHT: 180px; CURSOR: hand" id="BLOGGER_PHOTO_ID_5391124767093848722" border="0" alt="" src="http://1.bp.blogspot.com/_GTGW6jPVjGY/StEfaYpwepI/AAAAAAAAAGg/WHw0k2NRH9U/s400/Posing11.jpg" /></a><br />I call it "Dismemberment" or "Disjointedness"<br /><br />It's removes the expection of trying to force realism into a pose that could jeopardise the whole direction or intension of the pose and what it stands for.</p><p>I hope this example helps push the understanding of what I'm trying to say.<a href="http://4.bp.blogspot.com/_GTGW6jPVjGY/StEfNAqYBCI/AAAAAAAAAGY/6A14N80RycM/s1600-h/Posing01.jpg"><img style="TEXT-ALIGN: center; MARGIN: 0px auto 10px; WIDTH: 400px; DISPLAY: block; HEIGHT: 301px; CURSOR: hand" id="BLOGGER_PHOTO_ID_5391124537315689506" border="0" alt="" src="http://4.bp.blogspot.com/_GTGW6jPVjGY/StEfNAqYBCI/AAAAAAAAAGY/6A14N80RycM/s400/Posing01.jpg" /></a> This is a true fact, why is the chin pushed into an unusual way? Well mainly in cartoons you have a larger range then simply trying to copy reality. Sometimes you have to shift the character around to read more clearly.</p><p>Here's what happens when it restricts itself to reality:<a href="http://2.bp.blogspot.com/_GTGW6jPVjGY/StEeeJ5u71I/AAAAAAAAAGI/-00-nG-KmHc/s1600-h/Posing02.jpg"><img style="TEXT-ALIGN: center; MARGIN: 0px auto 10px; WIDTH: 400px; DISPLAY: block; HEIGHT: 301px; CURSOR: hand" id="BLOGGER_PHOTO_ID_5391123732342173522" border="0" alt="" src="http://2.bp.blogspot.com/_GTGW6jPVjGY/StEeeJ5u71I/AAAAAAAAAGI/-00-nG-KmHc/s400/Posing02.jpg" /></a> Doesn't it look weird? it's whole pose is messed up now. </p><p>Have a look at the two together:<a href="http://1.bp.blogspot.com/_GTGW6jPVjGY/StEeG44eFGI/AAAAAAAAAGA/wOKc95QfOOc/s1600-h/Posing03.jpg"><img style="TEXT-ALIGN: center; MARGIN: 0px auto 10px; WIDTH: 400px; DISPLAY: block; HEIGHT: 301px; CURSOR: hand" id="BLOGGER_PHOTO_ID_5391123332636480610" border="0" alt="" src="http://1.bp.blogspot.com/_GTGW6jPVjGY/StEeG44eFGI/AAAAAAAAAGA/wOKc95QfOOc/s400/Posing03.jpg" /></a> Ok, technically if we changed the head/cranium around on the second one it could still work but ultimately the message behind it has gone now...Reality has robbed it of it's direction and punch.</p><p>Here's the line of action:<a href="http://1.bp.blogspot.com/_GTGW6jPVjGY/StEdtYmkpaI/AAAAAAAAAF4/HXPoCH2KFWU/s1600-h/Posing04.jpg"><img style="TEXT-ALIGN: center; MARGIN: 0px auto 10px; WIDTH: 400px; DISPLAY: block; HEIGHT: 301px; CURSOR: hand" id="BLOGGER_PHOTO_ID_5391122894474749346" border="0" alt="" src="http://1.bp.blogspot.com/_GTGW6jPVjGY/StEdtYmkpaI/AAAAAAAAAF4/HXPoCH2KFWU/s400/Posing04.jpg" /></a> The line of action is all screwed-up on the second one, there goes a form of direction lost. Here's the rest of the direction out of it.</p><p><a href="http://3.bp.blogspot.com/_GTGW6jPVjGY/StEdV4ZM8EI/AAAAAAAAAFw/12yuFkhP-JI/s1600-h/Posing05.jpg"><img style="TEXT-ALIGN: center; MARGIN: 0px auto 10px; WIDTH: 400px; DISPLAY: block; HEIGHT: 301px; CURSOR: hand" id="BLOGGER_PHOTO_ID_5391122490691743810" border="0" alt="" src="http://3.bp.blogspot.com/_GTGW6jPVjGY/StEdV4ZM8EI/AAAAAAAAAFw/12yuFkhP-JI/s400/Posing05.jpg" /></a> Because the head isn't leaning back, the kick has lost a lot of energy out of it...<a href="http://1.bp.blogspot.com/_GTGW6jPVjGY/StEc3LN5QzI/AAAAAAAAAFo/9bcPtqdVVuQ/s1600-h/Posing06.jpg"><img style="TEXT-ALIGN: center; MARGIN: 0px auto 10px; WIDTH: 387px; DISPLAY: block; HEIGHT: 400px; CURSOR: hand" id="BLOGGER_PHOTO_ID_5391121963168645938" border="0" alt="" src="http://1.bp.blogspot.com/_GTGW6jPVjGY/StEc3LN5QzI/AAAAAAAAAFo/9bcPtqdVVuQ/s400/Posing06.jpg" /></a> Here is one of the drawings I've posted earlier this week, to be honest...it lacks a lot of energy to it and the pose is scrambled.<a href="http://2.bp.blogspot.com/_GTGW6jPVjGY/StEcn4XDCgI/AAAAAAAAAFg/4K6h_ERxuuQ/s1600-h/Posing07.jpg"><img style="TEXT-ALIGN: center; MARGIN: 0px auto 10px; WIDTH: 387px; DISPLAY: block; HEIGHT: 400px; CURSOR: hand" id="BLOGGER_PHOTO_ID_5391121700408723970" border="0" alt="" src="http://2.bp.blogspot.com/_GTGW6jPVjGY/StEcn4XDCgI/AAAAAAAAAFg/4K6h_ERxuuQ/s400/Posing07.jpg" /></a>Logically you'd think a character would do this if they were going to take a swing and I must admit...It has some good factors about it but...you risk throwing away part of his expression in the action, yes you see some of it is in the eyes but it's not clear.<a href="http://4.bp.blogspot.com/_GTGW6jPVjGY/StEcY30hcSI/AAAAAAAAAFY/fI4l5tt2-hw/s1600-h/Posing08.jpg"><img style="TEXT-ALIGN: center; MARGIN: 0px auto 10px; WIDTH: 387px; DISPLAY: block; HEIGHT: 400px; CURSOR: hand" id="BLOGGER_PHOTO_ID_5391121442565878050" border="0" alt="" src="http://4.bp.blogspot.com/_GTGW6jPVjGY/StEcY30hcSI/AAAAAAAAAFY/fI4l5tt2-hw/s400/Posing08.jpg" /></a> This pose I like best, you get more of a pull behind the pose, more direction but you don't throw away the expression, all your throwing away is how you'd do it logically which in truth no one really cares about to begin with.<a href="http://4.bp.blogspot.com/_GTGW6jPVjGY/StEcJsUqh0I/AAAAAAAAAFQ/nMFSWeT4BkQ/s1600-h/Posing09.jpg"><img style="TEXT-ALIGN: center; MARGIN: 0px auto 10px; WIDTH: 387px; DISPLAY: block; HEIGHT: 400px; CURSOR: hand" id="BLOGGER_PHOTO_ID_5391121181781428034" border="0" alt="" src="http://4.bp.blogspot.com/_GTGW6jPVjGY/StEcJsUqh0I/AAAAAAAAAFQ/nMFSWeT4BkQ/s400/Posing09.jpg" /></a>You know it needs to be a big swing because most of the line of action is in the bat and arms of the character<a href="http://3.bp.blogspot.com/_GTGW6jPVjGY/StEb8uJJvjI/AAAAAAAAAFI/wsjwbQhUfic/s1600-h/Posing10.jpg"><img style="TEXT-ALIGN: center; MARGIN: 0px auto 10px; WIDTH: 387px; DISPLAY: block; HEIGHT: 400px; CURSOR: hand" id="BLOGGER_PHOTO_ID_5391120958931713586" border="0" alt="" src="http://3.bp.blogspot.com/_GTGW6jPVjGY/StEb8uJJvjI/AAAAAAAAAFI/wsjwbQhUfic/s400/Posing10.jpg" /></a><br />The direction is improved, the action is simple and clear...you don't need reality in interfere with entertainment.</p><p>"Focus on the result...Not the Formula"</p>Bryce Johansenhttp://www.blogger.com/profile/12838412416177899416noreply@blogger.com1tag:blogger.com,1999:blog-7727428674248932267.post-14990407401333019462009-10-10T00:44:00.000-07:002009-10-10T20:43:32.390-07:00A Half Decent Modern-Day CharacterPersonally...<br /><br />I'm a big fan of Team Fortress 2 (Or just TF2), I stopped playing after a while because of boredom and the fact that they ruined the best character of the game...<br /><br /><br /><span style="font-size:180%;">THE HEAVY!!!</span><br /><span style="font-size:180%;"><span style="font-size:100%;"></span></span><br /><span style="font-size:180%;"><span style="font-size:100%;">He was the first class I saw for the game and He's always been the most fun character personality wise.</span><br /><br /><br /></span><span style="font-size:180%;"></span><span style="font-size:180%;"><p></span></p><span style="font-size:180%;"></span><a href="http://1.bp.blogspot.com/_GTGW6jPVjGY/StA-Hv3YAmI/AAAAAAAAAFA/R9bd5Q7X5vk/s1600-h/Heavy01.jpg"><img style="TEXT-ALIGN: center; MARGIN: 0px auto 10px; WIDTH: 400px; DISPLAY: block; HEIGHT: 305px; CURSOR: hand" id="BLOGGER_PHOTO_ID_5390877056791216738" border="0" alt="" src="http://1.bp.blogspot.com/_GTGW6jPVjGY/StA-Hv3YAmI/AAAAAAAAAFA/R9bd5Q7X5vk/s400/Heavy01.jpg" /></a><br />He always had the best lines, best expressions, best voice, best everything...He was to me a "NATURALLY" appealling character.<br /><br /><strong>His personality</strong>: He's a impulsively proud character...confident in his general size and strength (He refers everyone else as "Wee-lil Babies"). He's passive/aggressive character in that he is mainly quiet and serious when he is dealing with normal life things (Like the "Meet the class" interview) but he's back in the zone when he's fighting and killing in that he yells and screams his famous "Cry some morrrrreeeee!!". Everything he does he does it in a strong manner, it has a forcefulness to it. He has a thing for his minigun (The thing he has in his hands below) in which he calls "Sasha".<br /><br /><strong>His voice</strong>: His voice is very distinct to any other russain impersonated voice I've heard, his voice is husky, deep and funny as hell to listen to. <p><a href="http://4.bp.blogspot.com/_GTGW6jPVjGY/StA9PA6N8LI/AAAAAAAAAE4/iYUSUw_cKtg/s1600-h/Heavy02.jpg"><img style="TEXT-ALIGN: center; MARGIN: 0px auto 10px; WIDTH: 318px; DISPLAY: block; HEIGHT: 279px; CURSOR: hand" id="BLOGGER_PHOTO_ID_5390876082113999026" border="0" alt="" src="http://4.bp.blogspot.com/_GTGW6jPVjGY/StA9PA6N8LI/AAAAAAAAAE4/iYUSUw_cKtg/s400/Heavy02.jpg" /></a><br />I'd love to see Valve make a short animation cartoon about him, he's such a great character...</p><br />He's like the modern-day popeye to me, he's the character you really want to win, he loves getting into fights and he eats heath food...<br /><br /><br /><a href="http://2.bp.blogspot.com/_GTGW6jPVjGY/StA8ewdIo2I/AAAAAAAAAEw/mpJBcrnEwVY/s1600-h/Sandvich01.jpg"><img style="TEXT-ALIGN: center; MARGIN: 0px auto 10px; WIDTH: 400px; DISPLAY: block; HEIGHT: 225px; CURSOR: hand" id="BLOGGER_PHOTO_ID_5390875253063328610" border="0" alt="" src="http://2.bp.blogspot.com/_GTGW6jPVjGY/StA8ewdIo2I/AAAAAAAAAEw/mpJBcrnEwVY/s400/Sandvich01.jpg" /></a> <div></div><div></div><div>Eat your sandvich, you want to be big and strong like the Heavy weapons guy, don't you?</div>Bryce Johansenhttp://www.blogger.com/profile/12838412416177899416noreply@blogger.com0tag:blogger.com,1999:blog-7727428674248932267.post-29930114962440278812009-10-09T21:20:00.000-07:002009-10-09T22:32:25.787-07:00Caricatures have direction as wellHey, sorry about the late post.<br /><br /><br />I've found another example to explain this idealogy I had on this missing animation principle I call "Direction"<br /><br />You see I read this book a while ago about caricatures by Alex Hughes called "Learn to Draw Caricatures" which I think is a decent start on caricatures.<br /><br />I'm going to use a page I found as an example:<br /><br /><a href="http://1.bp.blogspot.com/_GTGW6jPVjGY/StASRg8gv5I/AAAAAAAAAEo/iYjWDyIfzAU/s1600-h/Caricatures01.jpg"><img style="TEXT-ALIGN: center; MARGIN: 0px auto 10px; WIDTH: 400px; DISPLAY: block; HEIGHT: 126px; CURSOR: hand" id="BLOGGER_PHOTO_ID_5390828846073298834" border="0" alt="" src="http://1.bp.blogspot.com/_GTGW6jPVjGY/StASRg8gv5I/AAAAAAAAAEo/iYjWDyIfzAU/s400/Caricatures01.jpg" /></a><br />This is a good example of "Stretch" with no direction, as he explains in the book he's just stretching the face (Which explains that why just stretching the entire face isn't always the best soluation). Unfortunately a lot of cartoons nowadays have "Squash and Stretch" with no real purpose behind it (Without Direction), they're just relying the principles and formulas to animate.<br /><br /><div><a href="http://3.bp.blogspot.com/_GTGW6jPVjGY/StAR0Fkw7DI/AAAAAAAAAEg/UVberDHibo8/s1600-h/Caricatures02.jpg"><img style="TEXT-ALIGN: center; MARGIN: 0px auto 10px; WIDTH: 400px; DISPLAY: block; HEIGHT: 169px; CURSOR: hand" id="BLOGGER_PHOTO_ID_5390828340509731890" border="0" alt="" src="http://3.bp.blogspot.com/_GTGW6jPVjGY/StAR0Fkw7DI/AAAAAAAAAEg/UVberDHibo8/s400/Caricatures02.jpg" /></a><br />These examples show that he isn't just stretching features, he's also holding some back as well. He's identifies which factors on the face need to do what, he's found the purpose his aiming for. Unfortunately he's final drawing is a little too focused on design gimmicks and things I guess he likes to add into his drawings out of habit (I'm a bit like that too).<br /><div><a href="http://4.bp.blogspot.com/_GTGW6jPVjGY/StARKj6jU-I/AAAAAAAAAEY/UGoUYRRBDQw/s1600-h/Caricatures03.jpg"><img style="TEXT-ALIGN: center; MARGIN: 0px auto 10px; WIDTH: 272px; DISPLAY: block; HEIGHT: 400px; CURSOR: hand" id="BLOGGER_PHOTO_ID_5390827627099673570" border="0" alt="" src="http://4.bp.blogspot.com/_GTGW6jPVjGY/StARKj6jU-I/AAAAAAAAAEY/UGoUYRRBDQw/s400/Caricatures03.jpg" /></a> Here's my pathetic attempt at it, originally I started just copying the form and general construction of the final drawing (Which is partly the reason why his head is leaning back).<br /><br /><br /><div></div><div><a href="http://1.bp.blogspot.com/_GTGW6jPVjGY/StAQN4Fb0kI/AAAAAAAAAEQ/GpkShWgR4y8/s1600-h/Caricatures04.jpg"><img style="TEXT-ALIGN: center; MARGIN: 0px auto 10px; WIDTH: 400px; DISPLAY: block; HEIGHT: 294px; CURSOR: hand" id="BLOGGER_PHOTO_ID_5390826584542007874" border="0" alt="" src="http://1.bp.blogspot.com/_GTGW6jPVjGY/StAQN4Fb0kI/AAAAAAAAAEQ/GpkShWgR4y8/s400/Caricatures04.jpg" /></a>I found that some of the features from the original were lost in the final (Maybe to force appeal into the drawing). I feel that drawings should never force focus appeal into them, I strongly believe that "Direction" or "Purpose" or "Clarity" or "Whatever you would like to call it" needs to be understood more then simply making the drawing look nice.</div><div></div><div>Appeal as a principle is some nasty joke of an idea of forcing something nature to work in a way that it shouldn't and that's why there is a lot of nice looking stuff out there nowadays but not a lot of it has a true driving force of what they are trying to accomplish or show.<br /><br /><div><a href="http://1.bp.blogspot.com/_GTGW6jPVjGY/StAO9EuaDCI/AAAAAAAAAEI/XkEOGIl-6nY/s1600-h/Caricatures05.jpg"><img style="TEXT-ALIGN: center; MARGIN: 0px auto 10px; WIDTH: 400px; DISPLAY: block; HEIGHT: 294px; CURSOR: hand" id="BLOGGER_PHOTO_ID_5390825196365679650" border="0" alt="" src="http://1.bp.blogspot.com/_GTGW6jPVjGY/StAO9EuaDCI/AAAAAAAAAEI/XkEOGIl-6nY/s400/Caricatures05.jpg" /></a>Here is some of the factors I felt I did correctly with direction by understand what to push for. Please note I am not talking about exaggeration, exaggeration is the amount of direction you put into it.<br /><br /><br /><br /><div><a href="http://2.bp.blogspot.com/_GTGW6jPVjGY/StAN5KdHsZI/AAAAAAAAAEA/LX_gOKt3254/s1600-h/Caricatures06.jpg"><img style="TEXT-ALIGN: center; MARGIN: 0px auto 10px; WIDTH: 400px; DISPLAY: block; HEIGHT: 294px; CURSOR: hand" id="BLOGGER_PHOTO_ID_5390824029672681874" border="0" alt="" src="http://2.bp.blogspot.com/_GTGW6jPVjGY/StAN5KdHsZI/AAAAAAAAAEA/LX_gOKt3254/s400/Caricatures06.jpg" /></a> Here's the factors I felt I missed in the drawing which I think makes it a successful example with both good points and bad points.<br /><div><div></div><div><div></div><div></div><div> </div></div></div></div></div></div></div></div>Bryce Johansenhttp://www.blogger.com/profile/12838412416177899416noreply@blogger.com0tag:blogger.com,1999:blog-7727428674248932267.post-10163877769849548792009-10-07T01:10:00.000-07:002009-10-07T01:32:41.164-07:00Drawings 006Hey there<br /><br />Here's some more stuff.<br /><img style="TEXT-ALIGN: center; MARGIN: 0px auto 10px; WIDTH: 400px; DISPLAY: block; HEIGHT: 277px; CURSOR: hand" id="BLOGGER_PHOTO_ID_5389769232212737490" border="0" alt="" src="http://4.bp.blogspot.com/_GTGW6jPVjGY/SsxOj3tevdI/AAAAAAAAADo/Hzjzc6FPoG8/s400/Zombies.jpg" /><br /><span style="font-size:85%;">I always liked this character even in development, He's a classic screwball character.</span><br /><p>His name is Robbie, He's a brittish punk-rock dog. My friend can draw him way better, I'm just getting use to his structure which I think it very important. I find with building a character or practicing with an already created character, it's best to simply play around with the construction design very heavily to test it's functionality.</p><p>Also I love quirky Zombies, not the violent, crazy bloodfest ones...I like the dumb and funny-looking ones. They're in things like Shawn of the dead, Timesplitters, Simpson Zombies, I can't think of anymore examples.</p><p>but I like the horrors that are quirky...A lot of the old horrors were like this, they were terrible at being scaring but they were still fun to watch instead of the other way around. I don't know, maybe I'm just a big wuss.</p>Bryce Johansenhttp://www.blogger.com/profile/12838412416177899416noreply@blogger.com0tag:blogger.com,1999:blog-7727428674248932267.post-79400149018571589212009-10-05T01:17:00.000-07:002009-10-09T22:33:14.876-07:00Why is it called "Squash and Stretch"?<a href="http://4.bp.blogspot.com/_GTGW6jPVjGY/SsmsWgXqNZI/AAAAAAAAADY/JFIEl_wboaU/s1600-h/SquashNStretch.jpg"><img style="TEXT-ALIGN: center; MARGIN: 0px auto 10px; WIDTH: 400px; DISPLAY: block; HEIGHT: 153px; CURSOR: hand" id="BLOGGER_PHOTO_ID_5389027931771778450" border="0" alt="" src="http://4.bp.blogspot.com/_GTGW6jPVjGY/SsmsWgXqNZI/AAAAAAAAADY/JFIEl_wboaU/s400/SquashNStretch.jpg" /></a> Wait!....<br /><br /><div></div><div></div><div></div><div></div><div>Let me rephase that!</div><br /><br /><div></div><div></div><br /><br /><div>Why is it <span style="font-size:180%;">Only</span> called "Squash and Stretch"?</div><div></div><div>Think about it...think about all the millions of things you can do to a shape. There is squash and stretch...but what about twisting, bending, folding, containing etc etc</div><br /><br /><div></div><img style="TEXT-ALIGN: center; MARGIN: 0px auto 10px; WIDTH: 400px; DISPLAY: block; HEIGHT: 295px; CURSOR: hand" id="BLOGGER_PHOTO_ID_5389028788326156978" border="0" alt="" src="http://1.bp.blogspot.com/_GTGW6jPVjGY/SsmtIXSIyrI/AAAAAAAAADg/hM2pgyYjiN4/s400/Deformation.jpg" />Here's a few to give you an idea...Think about it.<br /><br /><div></div>Bryce Johansenhttp://www.blogger.com/profile/12838412416177899416noreply@blogger.com0tag:blogger.com,1999:blog-7727428674248932267.post-75371156900701827012009-10-03T16:32:00.001-07:002009-10-03T18:11:46.098-07:00Drawings 005Hey there<br /><br /><br />A couple more "dor-INGz" (Drawings)<br /><br /><a href="http://1.bp.blogspot.com/_GTGW6jPVjGY/SsfgMeO-WWI/AAAAAAAAACo/f3Xbc0OgnuM/s1600-h/Jelly.jpg"><img style="TEXT-ALIGN: center; MARGIN: 0px auto 10px; WIDTH: 405px; DISPLAY: block; HEIGHT: 283px; CURSOR: hand" id="BLOGGER_PHOTO_ID_5388521984051009890" border="0" alt="" src="http://1.bp.blogspot.com/_GTGW6jPVjGY/SsfgMeO-WWI/AAAAAAAAACo/f3Xbc0OgnuM/s400/Jelly.jpg" /></a><br />This character here, the weird dog character wasn't originally designed by me. He was designed by my good old friend Kelven (He's the real master of basic construction), he can draw cartoons ten million times better than me. In fact he's the one that got me into cartoon drawing to begin with. I'll post up some of his stuff sometime, if he lets me.<br /><br /><br /><br /><br />I finally got around to watching the old Alfred Hitchcock Pshyco, I wasn't to keen on it at first because the only other Hitchcock film I watched was "The Birds"...which felt like a Mary Poppin's Horror. But I can see now why Pshyco was a classic that is everything except the shower scene (People can really ruin a film, blabbering on about it). Anyway here's some (Very weak caricature) drawings of female lead and Alfred.<br /><br /><br /><p><img style="TEXT-ALIGN: center; MARGIN: 0px auto 10px; WIDTH: 291px; DISPLAY: block; HEIGHT: 387px; CURSOR: hand" id="BLOGGER_PHOTO_ID_5388527467798306658" border="0" alt="" src="http://1.bp.blogspot.com/_GTGW6jPVjGY/SsflLqyNn2I/AAAAAAAAACw/6887YJyWmFU/s400/Pshyco.jpg" /> The smaller drawings there are just playing around with line work.</p><p><br /><br /><img style="TEXT-ALIGN: center; MARGIN: 0px auto 10px; WIDTH: 400px; DISPLAY: block; HEIGHT: 272px; CURSOR: hand" id="BLOGGER_PHOTO_ID_5388528983334943698" border="0" alt="" src="http://4.bp.blogspot.com/_GTGW6jPVjGY/Ssfmj4mTe9I/AAAAAAAAADA/7wHxKi72dCg/s400/Sam_Alfred.jpg" /><br /><br />I had to add in Samuel Jackson, he is the core meaning of "Bad-ass"...No one is more bad-ass then Samuel Jackson...<br /><br /><br /><br /><span style="font-size:130%;">Catch ya around.</span></p>Bryce Johansenhttp://www.blogger.com/profile/12838412416177899416noreply@blogger.com0tag:blogger.com,1999:blog-7727428674248932267.post-35292147235774343842009-10-03T01:36:00.000-07:002009-10-03T01:45:21.085-07:00Drawings 004<a href="http://1.bp.blogspot.com/_GTGW6jPVjGY/SscOTm6ZFEI/AAAAAAAAACg/H5xGVw7-ycw/s1600-h/Where%27sMyface.jpg"><img style="TEXT-ALIGN: center; MARGIN: 0px auto 10px; WIDTH: 283px; DISPLAY: block; HEIGHT: 400px; CURSOR: hand" id="BLOGGER_PHOTO_ID_5388291209197851714" border="0" alt="" src="http://1.bp.blogspot.com/_GTGW6jPVjGY/SscOTm6ZFEI/AAAAAAAAACg/H5xGVw7-ycw/s400/Where%27sMyface.jpg" /></a> Here's another one, it was an idea I had for a cartoon where a guy loses his face by putting face remover instead of shaving cream on.<br /><br /><br />I thought it might be fun and weird, it's not an original idea but...*Shrugs* oh well.Bryce Johansenhttp://www.blogger.com/profile/12838412416177899416noreply@blogger.com0tag:blogger.com,1999:blog-7727428674248932267.post-18110084357352110472009-10-02T18:56:00.000-07:002009-10-03T17:15:09.166-07:00The Missing Animation Principle<span style="font-size:78%;">Please note that this is my opinion of something I think should be a principle (Afteral the people who started cartoons made their own idealogy on how to make them).</span><br /><span style="font-size:180%;">"<strong>Direction</strong>" (Noun):<br /></span><br />1. The Action of Directing;<strong> pointing (Something) towards</strong>.<br />2. The path or <strong>course</strong> of a given movement, or moving body; an <strong>indication of the point</strong> which the object is moving.<br /><br /><br /><br /><p><img style="TEXT-ALIGN: center; MARGIN: 0px auto 10px; WIDTH: 320px; DISPLAY: block; HEIGHT: 85px; CURSOR: hand" id="BLOGGER_PHOTO_ID_5388201620258741986" border="0" alt="" src="http://4.bp.blogspot.com/_GTGW6jPVjGY/Ssa802G03uI/AAAAAAAAAA0/icZHSBkR5rU/s320/DirectionExample01.jpg" />It's something I believe is in a lot of old cartoons but wasn't really talked about clearly mainly cos it's hard to explain but I'll try my best.<br /><br />It's the logical way to apply most of the principles of animation. It's about thinking (Not feeling) through the intension of the drawing, focusing on the result and not the formula (The Principles).<br /><br />Now when I say "Direction" I don't mean the character should always be doing something (A character doing nothing can be a point of focus to draw) but whatever it does (or doesn't do) should be the natural <strong>number one</strong> focus (In my opinion).<br /><br /><br /><br />Now please don't confuse what I mean by "Direction" with any of the other principles like "Line of Action", "Exaggeration" etc etc...I believe it works into all of them, it supports and selectively chooses what principles to use based on situation. As Popeye says "Can't make a cartoon without an idea" which applies to many factors in an animation.<br /><br /><br /></p><img style="TEXT-ALIGN: center; MARGIN: 0px auto 10px; WIDTH: 320px; DISPLAY: block; HEIGHT: 177px; CURSOR: hand" id="BLOGGER_PHOTO_ID_5388210657510480338" border="0" alt="" src="http://2.bp.blogspot.com/_GTGW6jPVjGY/SsbFC4fi2dI/AAAAAAAAABM/-GlSXoUaTjI/s320/DirectionExample02.jpg" /><br /><br /><br /><p>Look at this pose of Tom, the direction of the pose is he is punching another cat by leaning forward and tension up his shoulders and the another cat is folding up as the line of action and silhouettes are clearly telling us.</p><p>If someone was going to try and copy this, they would purely copy the line of action then the pose, the construction and finally the details. I think the process of coping leaves out the "Direction" that is using in creating because you've got the answer right in your face, it leaves the reason to think about where your heading in your own drawing. The intension behind it which I think makes it hard to understand "Direction" when you make your own drawings.</p><p><img style="TEXT-ALIGN: center; MARGIN: 0px auto 10px; WIDTH: 320px; DISPLAY: block; HEIGHT: 177px; CURSOR: hand" id="BLOGGER_PHOTO_ID_5388217013183644194" border="0" alt="" src="http://3.bp.blogspot.com/_GTGW6jPVjGY/SsbK01OHAiI/AAAAAAAAABU/k-ErSFrSpO8/s320/DirectionExample03.jpg" /></p><br /><p>These are some of the things that help line of action, silhouettes, exaggeration and even appeal work well because the artist (Preston Blair) knew where he was going with his drawing, the direction of where he was going.</p><p>"Focus on the Result...Not the Formula"</p>Bryce Johansenhttp://www.blogger.com/profile/12838412416177899416noreply@blogger.com0tag:blogger.com,1999:blog-7727428674248932267.post-58304617549519916262009-10-01T22:57:00.000-07:002009-10-01T23:14:34.261-07:00Drawings 003<a href="http://1.bp.blogspot.com/_GTGW6jPVjGY/SsWYI10ONrI/AAAAAAAAAAs/0JDBpEd5Up4/s1600-h/TheMad_Ranter02.jpg"><img style="TEXT-ALIGN: center; MARGIN: 0px auto 10px; WIDTH: 226px; DISPLAY: block; HEIGHT: 320px; CURSOR: hand" id="BLOGGER_PHOTO_ID_5387879806871156402" border="0" alt="" src="http://1.bp.blogspot.com/_GTGW6jPVjGY/SsWYI10ONrI/AAAAAAAAAAs/0JDBpEd5Up4/s320/TheMad_Ranter02.jpg" /></a><br /><div>Here's some drawings of a character I've been working on. I call him "The Mad-Ranter", an experimental character to practice exaggeration and Line of action and mainly to have fun with. His personality is meant to be a computer nerd that rants a lot but that doesn't come across very clearly.</div><div> </div><div>Yes he's a stolen design from "Alice and Wonderland" (I love the conversations in that movie) with glasses and an overbite big mouth but I don't care...it's fun</div>Bryce Johansenhttp://www.blogger.com/profile/12838412416177899416noreply@blogger.com3tag:blogger.com,1999:blog-7727428674248932267.post-6395961395815779932009-10-01T00:14:00.000-07:002009-10-01T01:07:23.427-07:00Drawings 002I've recently enjoyed playing around with gags. I like the fact that they don't really need to make any sense which takes away a lot of restrictions when thinking about the drawing itself.<br /><br />In saying this I think the best gags are still driven by a direction to it, it just isn't tied to a whole bunch of meanings or logic or realism or technical factors or formulas or ....<br /><br /><br /><p><img style="TEXT-ALIGN: center; MARGIN: 0px auto 10px; WIDTH: 320px; DISPLAY: block; HEIGHT: 67px; CURSOR: hand" id="BLOGGER_PHOTO_ID_5387536715647251538" border="0" alt="" src="http://3.bp.blogspot.com/_GTGW6jPVjGY/SsRgGTaHdFI/AAAAAAAAAAk/ZzRh3xXlDoQ/s320/Bat_Da_Up.jpg" /></p><p>Note: I did this a good year ago, it was sort of the start of playing around with gags. It was very cluttered staging and the characters are as exciting as "a plain boiled egg in a cup" but I still like the gag in general.<br /></p><p><img style="TEXT-ALIGN: center; MARGIN: 0px auto 10px; WIDTH: 320px; DISPLAY: block; HEIGHT: 91px; CURSOR: hand" id="BLOGGER_PHOTO_ID_5387527655073093362" border="0" alt="" src="http://3.bp.blogspot.com/_GTGW6jPVjGY/SsRX26I5lvI/AAAAAAAAAAc/I6mZnzwwDDo/s320/TheMad_Ranter01.jpg" /> </p><br /><p><br /></p><br /><p>Here's a basic gag I had where the character is so overexcited that his head "Asplodes" and then it sort of regrows itself by folding his body inside out through his butt.</p><br /><p>In the nature feel of gags, I think a lot of people in the real world enjoy this type of thinking where a character isn't driven by realistic logic but with a different type of logic where it only makes realistic sense on a basic level.</p><p> </p><p>I think the only reason why people don't want to try cartoons is because of that period in cartoons where you could basically predict everything and the fun was knocked right out of the cartoons. I was watching a DVD of old Fred avery cartoons (He's Avery funny guy) and as he went along with his cartoons, I felt he was losing the whole direction and fun of the cartoon.</p><p>Just Mah opinion, see ya soon</p>Bryce Johansenhttp://www.blogger.com/profile/12838412416177899416noreply@blogger.com0tag:blogger.com,1999:blog-7727428674248932267.post-56363994757021361222009-09-29T23:06:00.000-07:002009-10-23T01:29:05.829-07:00Drawings 001Okay<br /><br /><br /><br />*Takes a deep Breathe*<br /><br /><br /><br /><br /><br />Hello there<br /><br /><br /><br />I'm Bryce...this is my first time blogging but I guess it's alway good to be exposed to new things (Helps the creative parts of me brain to work). I like to draw but I know depth down I can be a lot better, so I decided to create this blog for my ... drawings<br /><br /><img style="TEXT-ALIGN: center; MARGIN: 0px auto 10px; WIDTH: 320px; DISPLAY: block; HEIGHT: 194px; CURSOR: hand" id="BLOGGER_PHOTO_ID_5387141133966268658" border="0" alt="" src="http://2.bp.blogspot.com/_GTGW6jPVjGY/SsL4Uaz0WPI/AAAAAAAAAAU/Vr7V4mpgxXg/s320/Octopus.jpg" /><br />I was just playing around with this drawing, it doesn't really have a personality I just wanted to have fun with basic forms and shapes<br /><br /><br /><img style="TEXT-ALIGN: center; MARGIN: 0px auto 10px; WIDTH: 202px; DISPLAY: block; HEIGHT: 320px; CURSOR: hand" id="BLOGGER_PHOTO_ID_5387139046297872866" border="0" alt="" src="http://4.bp.blogspot.com/_GTGW6jPVjGY/SsL2a5o4qeI/AAAAAAAAAAM/DzeFkFjXPl8/s320/IrsihFootFungus.jpg" /><br />I should have worked a bit more on this character, his personality is pretty stale...He's meant to be an Irish Foot infection that has a dominate, forceful and an old man-type demeanor towards his host.<br /><br /><br /><br /><br /><br />I'll send more soonBryce Johansenhttp://www.blogger.com/profile/12838412416177899416noreply@blogger.com0